[Unity] Performance Test – String Comparison
Overview
Recommended to use string.Equals() for better performance.
Test times: 10,000,000
1. EqualityOperator: 464
2. StringEquals: 406
3. StringEqualsByIgnoreCase: 13557
4. AnimatorHash: 1614
Testing Functions
private void EqualityOperator() { for (int i = 0; i < m_testTimes; i++) { if (m_lString == m_rString) { } } } private void StringEquals() { for (int i = 0; i < m_testTimes; i++) { if (string.Equals(m_lString, m_rString)) { } } } private void StringEqualsByIgnoreCase() { for (int i = 0; i < m_testTimes; i++) { if (string.Equals(m_lString, m_rString, StringComparison.CurrentCultureIgnoreCase)) { } } } private void AnimatorHash() { for (int i = 0; i < m_testTimes; i++) { var lHash = Animator.StringToHash(m_lString); var rHash = Animator.StringToHash(m_rString); if (lHash == rHash) { } } }
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