// WebRequest HttpWebRequest request = (HttpWebRequest) WebRequest.Create( url ); HttpWebResponse response = (HttpWebResponse) request.GetResponse(); Stream responseStream = response.GetResponseStream(); StreamReader reader = new StreamReader( responseStream, Encoding.GetEncoding("utf-8") ); string text = reader.ReadToEnd();
Using WWW class in Unity is simple:
// WWW var www = new WWW( url ); yield return www; Debug.Log( www.text );