[Unity] Editor – Center GUI Label
// ... GUILayout.BeginHorizontal(); { GUILayout.FlexibleSpace(); GUILayout.Label("Message"); GUILayout.FlexibleSpace(); } GUILayout.EndHorizontal(); // ...
歡迎您留言與分享!(Welcome for comments or sharing!)
- [Unity] Unity 2017 – Sprite Atlas
- [Unity] Animator Tester